Paper Detail

VR3D: View-Robust 3D Representation Learning for Aerial-Ground Person Re-Identification

Chao Ji, Shiyu Xuan, Zechao Li

arxiv Score 4.3

Published 2026-08-03 · First seen 2026-08-04

General AI

Abstract

Aerial-ground person re-identification is a challenging task due to cross-platform viewpoint variations, which cause severe occlusion and geometric deformation. Existing methods attempt to learn view-invariant representations exclusively within the 2D image space, where drastic viewpoint variations cause the learned features to remain coupled with viewpoint bias. To address this, we propose VR3D, a View-Robust 3D Representation Learning framework that maps images into a unified 3D coordinate space to achieve view-independent feature interaction. Specifically, we introduce View-Robust 3D Representation Interaction, which leverages 3D priors extracted from single 2D observations to lift 2D appearance features into a canonical 3D space. VR3I employs 3D Geometry-Semantic Attention to establish interactions between 2D patches and 3D voxels from corresponding body parts based on their 3D spatial locations, effectively grounding 2D semantics within a 3D framework. In addition, as the reliability of these representations varies across samples due to viewpoint changes and 3D reconstruction errors, we introduce Reliability-Aware Fusion, which estimates sample-specific reliability and adaptively aggregates the multi-source representations. Extensive experiments on three benchmark datasets (CARGO, AG-ReID.v1, and AG-ReID.v2) demonstrate that VR3D outperforms recent methods. For example, it achieves a 5.63% improvement in Rank-1 on CARGO. Our code will be released.

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BibTeX

@article{ji2026vr3d,
  title = {VR3D: View-Robust 3D Representation Learning for Aerial-Ground Person Re-Identification},
  author = {Chao Ji and Shiyu Xuan and Zechao Li},
  year = {2026},
  abstract = {Aerial-ground person re-identification is a challenging task due to cross-platform viewpoint variations, which cause severe occlusion and geometric deformation. Existing methods attempt to learn view-invariant representations exclusively within the 2D image space, where drastic viewpoint variations cause the learned features to remain coupled with viewpoint bias. To address this, we propose VR3D, a View-Robust 3D Representation Learning framework that maps images into a unified 3D coordinate spa},
  url = {https://arxiv.org/abs/2608.02598},
  keywords = {cs.CV},
  eprint = {2608.02598},
  archiveprefix = {arXiv},
}

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