Paper Detail

Collaborative Multi-Agent Scripts Generation for Enhancing Imperfect-Information Reasoning in Murder Mystery Games

Keyang Zhong, Junlin Xie, Hefeng Wu, Haofeng Li, Guanbin Li

arxiv Score 21.3

Published 2026-04-13 · First seen 2026-04-14

General AI

Abstract

Vision-language models (VLMs) have shown impressive capabilities in perceptual tasks, yet they degrade in complex multi-hop reasoning under multiplayer game settings with imperfect and deceptive information. In this paper, we study a representative multiplayer task, Murder Mystery Games, which require inferring hidden truths based on partial clues provided by roles with different intentions. To address this challenge, we propose a collaborative multi-agent framework for evaluating and synthesizing high-quality, role-driven multiplayer game scripts, enabling fine-grained interaction patterns tailored to character identities (i.e., murderer vs. innocent). Our system generates rich multimodal contexts, including character backstories, visual and textual clues, and multi-hop reasoning chains, through coordinated agent interactions. We design a two-stage agent-monitored training strategy to enhance the reasoning ability of VLMs: (1) chain-of-thought based fine-tuning on curated and synthetic datasets that model uncertainty and deception; (2) GRPO-based reinforcement learning with agent-monitored reward shaping, encouraging the model to develop character-specific reasoning behaviors and effective multimodal multi-hop inference. Extensive experiments demonstrate that our method significantly boosts the performance of VLMs in narrative reasoning, hidden fact extraction, and deception-resilient understanding. Our contributions offer a scalable solution for training and evaluating VLMs under uncertain, adversarial, and socially complex conditions, laying the groundwork for future benchmarks in multimodal multi-hop reasoning under imperfect information.

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BibTeX

@article{zhong2026collaborative,
  title = {Collaborative Multi-Agent Scripts Generation for Enhancing Imperfect-Information Reasoning in Murder Mystery Games},
  author = {Keyang Zhong and Junlin Xie and Hefeng Wu and Haofeng Li and Guanbin Li},
  year = {2026},
  abstract = {Vision-language models (VLMs) have shown impressive capabilities in perceptual tasks, yet they degrade in complex multi-hop reasoning under multiplayer game settings with imperfect and deceptive information. In this paper, we study a representative multiplayer task, Murder Mystery Games, which require inferring hidden truths based on partial clues provided by roles with different intentions. To address this challenge, we propose a collaborative multi-agent framework for evaluating and synthesizi},
  url = {https://arxiv.org/abs/2604.11741},
  keywords = {cs.AI},
  eprint = {2604.11741},
  archiveprefix = {arXiv},
}

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