Paper Detail

The Triadic Cognitive Architecture: Bounding Autonomous Action via Spatio-Temporal and Epistemic Friction

Davide Di Gioia

arxiv Score 15.8

Published 2026-03-31 · First seen 2026-04-01

General AI

Abstract

Current autonomous AI agents, driven primarily by Large Language Models (LLMs), operate in a state of cognitive weightlessness: they process information without an intrinsic sense of network topology, temporal pacing, or epistemic limits. Consequently, heuristic agentic loops (e.g., ReAct) can exhibit failure modes in interactive environments, including excessive tool use under congestion, prolonged deliberation under time decay, and brittle behavior under ambiguous evidence. In this paper, we propose the Triadic Cognitive Architecture (TCA), a unified mathematical framework that grounds machine reasoning in continuous-time physics. By synthesizing nonlinear filtering theory, Riemannian routing geometry, and optimal control, we formally define the concept of Cognitive Friction. We map the agent's deliberation process to a coupled stochastic control problem where information acquisition is path-dependent and physically constrained. Rather than relying on arbitrary heuristic stop-tokens, the TCA uses an HJB-motivated stopping boundary and instantiates a rollout-based approximation of belief-dependent value-of-information with a net-utility halting condition. Through empirical validation in a simulated Emergency Medical Diagnostic Grid (EMDG), we demonstrate that while greedy baselines over-deliberate under latency and congestion costs, the triadic policy reduces time-to-action while improving patient viability without degrading diagnostic accuracy in this environment.

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BibTeX

@article{gioia2026triadic,
  title = {The Triadic Cognitive Architecture: Bounding Autonomous Action via Spatio-Temporal and Epistemic Friction},
  author = {Davide Di Gioia},
  year = {2026},
  abstract = {Current autonomous AI agents, driven primarily by Large Language Models (LLMs), operate in a state of cognitive weightlessness: they process information without an intrinsic sense of network topology, temporal pacing, or epistemic limits. Consequently, heuristic agentic loops (e.g., ReAct) can exhibit failure modes in interactive environments, including excessive tool use under congestion, prolonged deliberation under time decay, and brittle behavior under ambiguous evidence. In this paper, we p},
  url = {https://arxiv.org/abs/2603.30031},
  keywords = {cs.AI},
  eprint = {2603.30031},
  archiveprefix = {arXiv},
}

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